Society of Automotive Engineers, UBSep 2024 – May 2025
Data Acquisition Engineer
Worked in a team of four developing a custom in-house E-CVT, implementing mechanical, electrical and software engineering concepts to calibrate and precisely actuate a ten-horsepower motor using an Arduino Uno and the Arduino language ecosystem.
Wrote logic code for actuation and PI controller to obtain optimal gear ratios.
The Essential MachineMay–Sep 2021, Jun–Sep 2022
Software Engineering Intern — Buffalo, New York
Led a team of five to develop a software solution for tracking aid vending machine locations using Google API, managing design and implementation across a JavaScript website and Swift application.
Collaborated with UI/UX design team to ensure sleek realization of user-friendly designs.
Contributed to developing the company's website and ecosystem using HTML, CSS, and JavaScript.
Practiced code review and unit testing.
Awards
First Place — "Local Hack Day: Share" by MLH2021
Collaborated with a team to build multiple small projects to win mini competitions over the course of a week.
Third Place — "Snakes and Hackers" by MLH2021
Developed a digital recreation of the Sling Puck board game, implementing an in-house physics system in Unity.
Fourth Place — "Surprise Us Hack" by MLH2021
Created a driving video game using Unity and an in-house physics engine for arcade vehicle dynamics.